The Incompletionist

Tag: completed

And so, I completed Assassin’s Creed: Origins. My first Assassin’s Creed game and also the game that brought me at the brink of a long depression on playing video games 18 months ago. The game, no … UbiSoft’s open world formula … had drained me then, grinded me through, and spit me out … exhausted. I lost all will to play anything for almost two months. Remarkable, as no other game has achieved that before.

With – a bit of pride – I finally completed Code Vein in 43h (with 76% achievements). I am not saying I have – beaten – the game. Simply, because it was surprisingly easy to get through, and beside some choke points, with a lot of dirty cursing on my side, it was a quite pleasant ride. Mainly, because you are not alone on this journey and you can have a partner with you. Seemingly, this made a big difference.

This is another difficult one. Difficult, because I loved the first game (Middle-Earth: Shadow of Mordor) and I tried to love this one too. But, it simply did not work out for us this time. And I think this game explains in its overall experience, what is wrong with monetarization and ‘open-world’ish’ game design in general.

Battletech-Ben-Zweifel

When Battletech was announced via Kickstarter, and released in April 2018, I was rather hyped and (of course) pre-ordered the game in its Deluxe Edition; Harebrained Schemes should get all the money they deserve! When starting the game on release […]